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NPC Generator

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Advanced [show]


Wymar Dudley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He was granted psionic powers by his dying brother.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Wymar Dudley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 39000 sp. 1 Breastplate.


Social Check DCs


Solomon Tenley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a tan low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. His hair is red and curly. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. Solomon was born on a far eastern desert where he grew up under the tutelage of his father, an expert Shepherd. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and human compassion

Flaws: Ugly, Racist, Antagonistic. Bonds: Guardian, Immigrant. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Tenley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Thomas Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His black hair is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He became a Body Guard soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Mentor, Job. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Thomas Oakes, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Rolf Badger, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright grey suits and hats. His auburn hair is cut short. His eyes are hazel and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Gifted, Athletic. Flaws: Ugly, Selfish, PTSD. Bonds: Adventurer. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Rolf Badger, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a sickle on his belt. His hair, while still mostly chestnut, has prominent grey streaks. His skin is flawless and his gray eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Addict, Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Norman Staurheim, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp.


Social Check DCs

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