Odo Garfield, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Servant. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: Expand his business; and to unite with his brother
Flaws: Cynical, Antagonistic. Bonds: Attractive, Family, Nature, Job. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Drogo Marleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a white armored body suit, with a simple tan line shooting up and back down, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Doctor in town.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Addict, Disease. Bonds: Job, Mentor. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 3 (-4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Clerebold Thorpe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Apothecary does. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Clerebold studied abroad. He helped his father out around the business and became quite the natural. He struck the Apothecary job and began his own company from there.
Motivation: Sabotage a competitor; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Has a crush. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 43000 sp. 1 Minor magic item.
Lewis Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.
History: He got into the Fisher business at a young age. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Justice, Logical. Bonds: Attractive, Job, Enemies. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Moss agate (6 gp). Hematite (6 gp). Lapis lazuli (6 gp). 4 Alchemist’s fire. 4 Alchemist’s fire. 4 Alchemist’s fire.
Ralf Benson, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly silver, has prominent grey streaks. His brown eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Map Maker, Ralf learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 10 years.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Impulsive. Bonds: Job, Criminal record, Adventurer. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.
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