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NPC Generator

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Advanced [show]


Richard Morley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Richard Morley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)18 (+4)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10 pp.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. His violet eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Shy. Bonds: Slave, Military, Enemies. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Thomas Davenport, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His brown hair is matted, messy, and big. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the ruined castle and found the beat up mace and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly, Selfish, Insomniac. Bonds: Nature, Family. Occupation: Priest

Voice: Stutters

Attributes [hide]

Miles Wakefield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)11 (+0) 15 (+2)16 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Simple lock. 1 Climber’s kit. 1 Simple lock.


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey armored body suit, with a simple black line shooting up and back down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Addict, Disease. Bonds: Rich. Occupation: Gardener

Voice: French accent

Attributes [hide]

Drogo Astley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Bernard Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His hair, while still mostly white, has prominent grey streaks. His fierce gray eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 8 years.

Motivation: He is content; and an old rival family wants him found

Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Family, Job. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Clapham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Holy water. 2 Thunderstones.


Social Check DCs

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