Heward Thornton, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His silver hair is singed and shortened. His eyes are brown and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He has all his life been fascinated with music.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Arnold Bentham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His broad hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Insomniac. Bonds: Rich, Criminal record. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Lewis Shelby, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his black hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist, Justice. Bonds: Rich, Religious, Mentor. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Miles Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears brown painted combat armor at almost all times. His long golden hair reaches down to his waist. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of northern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Godfrey Graham, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His hair is golden and very short. His violet unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on men, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss; and he's repulsed by the pc
Flaws: Disease, Shy, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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