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NPC Generator

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Advanced [show]


Roland Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Roland Reid, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 8 (-1)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is long and red with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Brownrigg, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork manacles.


Social Check DCs


Geoffrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears black trousers with grey and green striped suspenders. He wears various colorful collared shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease, Insane, Mundane. Bonds: Criminal record. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Geoffrey Marlowe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Clinton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). With a patchy blonde beard and wild blonde hair. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Fighting. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Theobald Clinton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Chrysoprase (50 gp). Chrysoprase (50 gp). Deep blue spinel (500 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He has a white handlebar mustache and slicked back white hair. His eyes are green and beady.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Ernest hails from a village terrorized by gnolls. He helped his mother out around the business and became quite the natural. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Brownrigg, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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