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Advanced [show]


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Wesley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (120 gp). Amber (120 gp). Freshwater pearl (8 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His golden hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, his parents were killed by a drow raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Greedy, Racist, Fearful. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Anselm Vance, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Eastoft, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a black poncho over his likewise colored trousers and shirt. His tied-back hair is silver. His half smiles and violet eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Lance Eastoft, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. He wears a broad hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ernest was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: Human compassion; and expand his business

Ideals: Passionate, Joker, Persistence. Flaws: Ugly, Racist. Bonds: Job. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Ernest Acton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Clayton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black deerstalker hat and black clothes. He is tall, broad shouldered and powerfully built. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: In love, Slave, Adventurer. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Clayton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)8 (-1) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Thunderstones. 2 Tanglefoot bags.


Social Check DCs

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