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Advanced [show]


Arnold Peyton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of eastern immigrants he idolized his mother. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: Rich, Attractive, Immigrant, In love. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Peyton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Brown-green garnet (90 gp). 3 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and carries hammers. He wears a small hat to cover his moderate length black hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Fletcher, but he was a colossal failure. He became a Mason soon after.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Disciplined, Optimist. Bonds: Poor, Job. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Norman Allerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. White pearl (70 gp).


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a white handlebar mustache and slicked back white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Flaws: Cynical, PTSD. Bonds: Rich, Military, Criminal record. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Kody Gentry, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)3 (-4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp. 3 Smokesticks. 1 Everburning torch. 3 Thunderstones.


Social Check DCs


Gerard Pickering, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Gerard Pickering, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Solid gold idol (700 gp). Sapphire pendant on gold chain (600 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely black suit with blue socks and a vest with buckled shoes. His brown hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his small black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. He has never given up on his music dream.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer, In love. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Roger Fidget, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Black pearl (1000 gp). Chalcedony (40 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs

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