Richard Ashley, Male Human [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear, and he perpetually has his glaive ready. He is bald on top and has large white tufts of hair around his ears. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shepherd.
Motivation: Money/treasure; and to be a jeweler again
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Rich, Job. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Hematite (14 gp). Tourmaline (80 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
Gilbert Acton, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a white costume with the symbols of death on his torso. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Adventurer, Family. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Trey Sutton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tight fitting tan shirt and pants. He is an epitome of beauty. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the west. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Golden yellow topaz (400 gp).
Gerald Kenley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey shirt with thin pastel vertical stripes and grey pants. He is tall, broad shouldered and powerfully built. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.
Motivation: He's looking for his big break; and money/treasure
Ideals: Extrovert. Bonds: Adventurer, Nature, Family, Rich. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2900 sp. Tiger eye turquoise (9 gp). Deep blue spinel (200 gp).
Heward Quinton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His long auburn hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Heward will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Extrovert, Joker. Flaws: Fearful. Bonds: In love, Immigrant, Job. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. 1 Masterwork Common Melee.
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