Randal Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, red cloak. He has a very tight haircut. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor, Criminal record, Guardian. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Clerebold Stanton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair is kept up in a ponytail inside a small hat. His gray eyes peer out from beneath his small brown hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Greedy, Shy. Bonds: Rich, Family. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Dustin Tenley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His white hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Military, Poor. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 8000 cp.
Ernest Wellington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His red hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes are passionate and lively.
Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Banker, but he was a colossal failure. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor.
Flaws: Depressed, Disease. Bonds: Poor, Adventurer, Job. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 90 pp. Blue star sapphire (400 gp).
Randal Fulton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, black cloak. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He believes the world needs to unite to get rid of gnolls once and for all.
History: Randal hails from a village terrorized by gnolls. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Merchant like his mother before him.
Motivation: A need for knowledge about a nearby landmark; and many gnolls want him driven away
Bonds: Immigrant, Enemies, Rich, Job, Adventurer. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
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