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NPC Generator

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Advanced [show]


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is knotted and matted. His ears are large.

Personality: Calm and collected, he is a well trained Fortune-teller. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Flaws: Ugly, Hedonist, Depressed. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Manfred Dumph, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Anthony Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with red stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has no hair. He has gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Flaws: Ugly, Terse, Disease. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Anthony Harper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Tourmaline (90 gp). Aquamarine (700 gp). Alexandrite (700 gp).


Social Check DCs


Dean Skelton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a red handlebar mustache and slicked back red hair. His green eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Depressed, PTSD. Bonds: Military, Family, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Dean Skelton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a grey suit. His silver hair is lengthy. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Ruler in town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Immigrant, Job, Adventurer, Slave. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Blackwood, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp. Black star sapphire (500 gp). 3 Tanglefoot bags. 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Clerebold Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light black in addition to tight pants. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Fighting, Gifted. Bonds: Military, In love, Family. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Clerebold Peyton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2400 sp.


Social Check DCs

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