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Advanced [show]


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He is a Hag in disguise. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Marlee, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Hematite (7 gp).


Social Check DCs


Trym Hastings, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, blue shirt, and yellow tie. He wears a broad hat to cover his moderate length chestnut hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trym was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Adventurer job and began his own company from there.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Trym Hastings, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hubert Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Philantrophist, Gifted. Bonds: Military. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Hubert Brixton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has achieved small success as a Weaver.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Joker. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Clerebold Morley, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His hair is golden and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: In love, Religious. Occupation: Mason

Voice: Whispers

Attributes [hide]

Norman Davenport, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Gold dragon comb with red garnet eye (400 gp). A roughly beaten golden orb (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs

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