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Norman York, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel cloak and cross-gartered green stockings and is in decent physical shape. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist, Professionalism, Artistic. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Norman York, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tim Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, red, dusty cloak. He is muscular with a powerful set of arms. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Unemployed, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and human compassion

Flaws: Antagonistic, Addict, Racist. Bonds: Criminal record, Job. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Tim Atherton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 5 (-3)7 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 7
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is wearing a long, black cloak. His brown hair and beard is wavy and long. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane, Forgetful. Bonds: Poor. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Solomon Marlee, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean York, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Actor

Voice: American accent

Attributes [hide]

Dean York, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Reynard York, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length black hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Reynard hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard York, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Moss agate (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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