Norman Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His blue eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He has all his life been fascinated with writing.
History: Norman was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and to protect his home
Ideals: Artistic. Bonds: Rich, Guardian, Job, Attractive. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Red-brown spinel (140 gp).
Clerebold Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long black hair reaches down to his waist. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Job, Attractive. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Shane Home, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. He has styled his brown hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Shane was born the youngest of three triplets. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Animal Trainer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Gomory Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green coat over a yellow low-cut shirt, and a small hat upon his head. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Adam Langston, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, yellow, dusty cloak. He is muscular with a powerful set of arms. His brown hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Adam was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he is greedy
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Job, Rich. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.
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