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NPC Generator

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Advanced [show]


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His hair is cut close to his head. His gray eyes peer out from beneath his feathered blue hat.

Personality: Calm and collected, he is a well trained Adventurer. Energy wise he seems alert and responsive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a Adventurer soon after.

Motivation: Expand his business.

Ideals: Professionalism, Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

John Sheldon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)17 (+3) 8 (-1)9 (-1)
Skills Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Alex Clapham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel coat over a green low-cut shirt, and a Stetson hat upon his head. His white hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Alex Clapham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. Golden yellow topaz (400 gp). Lapis lazuli (7 gp).


Social Check DCs


Alexandre Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his brown hair in a flapper bob. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Alexandre was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Pinkerton, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 50 pp. Brass mug with jade inlays (200 gp). Solid gold idol (400 gp).


Social Check DCs


Alexandre Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, blue cloak. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: Alexandre was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: To find somewhere to settle down; and many dire rats want him driven away

Flaws: Mundane, Fearful. Bonds: Job, Rich, Enemies. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Wilberforce, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Everard Ramsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large tan mantle and cape that has been intricately interwoven into his green robe. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Optimist. Flaws: Insane. Bonds: Enemies, Military, Nature. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Everard Ramsay, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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