Anselm Ansley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has done his best to style his blonde hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 6 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He's attracted to the PC.
Ideals: Philantrophist, Gifted. Bonds: Rich, Has a crush, Immigrant. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Clerebold Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Adventurer. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He inherited the family business which he has now maintained for 5 years.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Adelard Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive. Bonds: Guardian. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Heward Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a faded coat and loose pants complete with small hat. He has a hunchback. He has moderate length white hair. His eyes are blue and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Shipwright, but he was a colossal failure. He then took over the family business and is one of the better Banker for hire.
Motivation: To be a Shipwright again; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 26000 sp. Iolite (70 gp). Fire opal (900 gp). Red garnet (140 gp). Coral (140 gp).
Dean Preston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His hair is brown and curly. His fierce gray eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: Dean was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp.
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