Roland Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple brown robe with pastel stripes complete with hood. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. He was granted psionic powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Ideals: Justice, Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Don Kenley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His silver hair, when down, is lengthy. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Brewer, who enjoyed hunting, Don was taken on many hunting expeditions. He dropped out of school before completing his studies. Now he works as a painting tutor during his time off.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Ideals: Joker, Artistic, Logical. Bonds: Attractive, Nature, Family. Occupation: Soapmaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. Brown-green garnet (90 gp).
William Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a green wide-brimmed hat and green clothes. With a patchy chestnut beard and wild chestnut hair. His fierce amber eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with poetry.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Bonds: Poor, Job. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Obsidian (4 gp).
Gunter Southey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Hunter. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 5000 cp.
Solomon Birkenhead, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he prefers to wear flannel. His hair is silver and very short. He tend to wears goggles to shield his eyes.
Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Solomon was born the youngest of three triplets. Solomon was born on a far western plains where he grew up under the tutelage of his mother, an expert Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter
Ideals: Extrovert, Impeccable. Bonds: Immigrant, Family, Job. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Bullseye lantern.
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