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NPC Generator

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Advanced [show]


Rolf Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with tan socks and a vest with buckled shoes. He carries a battered nunchaku and tarnished spear as well. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Rolf Stafford, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim was raised in a hard working conservative environment. He worked as a nervous Mercenary and found it very stressful. He has drifted from career to career and currently works as a Mercenary.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Fearful. Bonds: Poor, Job. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Tim Yardley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (7 gp). Star rose quartz (30 gp). Amethyst (40 gp).


Social Check DCs


Kody Churchill, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Churchill, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Brown-green garnet (100 gp). Tiger eye turquoise (9 gp). Bloodstone (70 gp). 2 Tanglefoot bags. 8 Acid flasks.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trym was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Recently the stress of being a Masseuse has made it difficult for him to sleep.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Trym Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Darlington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His brown hair is heavily combed to the left. His eyes are a pleasant hazel.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Heward Darlington, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp.


Social Check DCs

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