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NPC Generator

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Advanced [show]


Kody Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His long blonde hair reaches down to his waist. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Bowyer profession.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Kody Berkeley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long silver hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly, Mundane, Racist, Insomniac. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Don Shelly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy golden beard and wild golden hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic, Gifted. Flaws: Antagonistic, PTSD. Bonds: Military, Guardian. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Nicholas Westcott, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Percival Livingstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His black hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: The child of a Server, who enjoyed hunting, Percival was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Bonds: Guardian, Attractive, Nature, Adventurer. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Percival Livingstone, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Don Rowley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Miller for hire.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Attractive, Military, Criminal record. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Don Rowley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)16 (+3) 7 (-2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Aquamarine (800 gp). Azurite (5 gp). Sard (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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