Percival Tickle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Athletic, Optimist. Flaws: Impulsive, Ugly. Bonds: Criminal record. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Rolf Northcott, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Masseuse business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it; and to be a tailor again
Flaws: Mundane, Shy, Secretive. Bonds: Job, Rich. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Silk rope. 1 Simple lock. 1 Masterwork Artisan’s tools.
Nicholas Leighton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Miner. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He's in love; and he would like to get married and retire
Ideals: Gifted, Philantrophist. Bonds: Poor, Immigrant, Criminal record, Has a crush. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Hunter Morley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a scythe. His auburn hair and beard is wavy and long. His gray eyes peer out from beneath his deerstalker yellow hat.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His father raised him in a mountain cabin. He dropped out of school to support his sick mother, and resented it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to unite with his brother
Ideals: Fighting, Logical, Optimist. Flaws: Disease. Bonds: Family, Nature. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Fire opal (900 gp). Jade (100 gp).
Adelard Myerscough, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Mentor, Rich, Family. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Onyx (70 gp). Aquamarine (1200 gp). Iolite (70 gp). 1 Masterwork Common Melee.
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