Patrick Haley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. His white hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Patrick was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Philantrophist, Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Patrick Harlow, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a red hat with a white feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Patrick was born the youngest of three triplets. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.
Motivation: His spouse's relatives view him with great suspicion; and he has decided he is irredeemable
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Red garnet (150 gp). Red-brown spinel (150 gp). Golden pearl (150 gp). Azurite (6 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Adam Burton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a brown poncho over his likewise colored trousers and shirt, and is pretty ugly. He keeps his golden hair in a pixie cut. He has a tattooed face.
Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor, Adventurer. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. A delicate brass dragon egg (60 gp). Silver comb with moonstones (100 gp). 1 Simple lock. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.
Hubert Branson, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is singed and shortened. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Animal Trainer again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Secretive, Disease. Bonds: Job, Military. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Drogo Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black feathered hat and black clothes. He keeps his blonde hair in a flapper bob. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Nature, Debt. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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