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NPC Generator

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Advanced [show]


Dean Landon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black Stetson hat and black clothes, and is pretty ugly. His silver hair is kept up in a ponytail inside a Stetson hat. He has gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: In love, Family. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Dean Landon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Azurite (5 gp). Bloodstone (30 gp).


Social Check DCs


Lewis Hamilton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and dresses well, wearing white shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Bonds: Attractive, Rich, Job, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Lewis Hamilton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. Violet garnet (400 gp).


Social Check DCs


Solomon Tindall, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears a lot of dark rich colors, with gold accents. His black hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Persistence, Fighting. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Solomon Tindall, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His golden hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Flaws: Secretive. Bonds: Attractive, Slave, Guardian, Mentor. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Gunter Tindall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)4 (-3)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. Violet garnet (400 gp). Chalcedony (80 gp). Red-brown spinel (110 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Gunter Clayton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown costume with the symbols of strength on his torso. His hair is chestnut and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Clayton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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