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NPC Generator

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Advanced [show]


Anthony Blakely, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. With a patchy blonde beard and wild blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: Eccentric and domineering, Anthony will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Extrovert, Opinionated. Bonds: Rich, Job. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Blakely, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Wesley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Wesley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Warwick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red painted combat armor at almost all times. His silver hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Balimaar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Herbalist again; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Addict, Forgetful. Bonds: Attractive. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Warwick, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Rolf Ansley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He moved out north to avoid the crime he committed. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Family. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Rolf Ansley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)12 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Athletics -1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long red hair is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Assassin, who enjoyed hunting, Guy was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Guy took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Guy Abram, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (9 gp).


Social Check DCs

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