Ernest Woods, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large brown jacket. His silver hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Flaws: Ugly, Addict, Secretive, Insane. Bonds: Poor, Criminal record. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Percival Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. His chestnut hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Tiger eye turquoise (4 gp). Red spinel (40 gp).
Clerebold Bing, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple tan robe with grey stripes complete with hood. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by drow. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud; and retire the richest man in the north
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (900 gp).
Dean Alston, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His eyes are gray.
Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Doctor, who enjoyed hunting, Dean was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Nature, Family. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 1000 sp. Iolite (50 gp). Moonstone (50 gp). Black pearl (500 gp). Carnelian (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Dustin Sutton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man tends to wear a large brown jacket. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Mason, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son.
Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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