Shane Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his brown robe and has his dagger always slung over his shoulder. His hair is auburn, silky, and of moderate length. He has gleaming, smiling amber eyes.
Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a orcs raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and someone believes him a fraud
Ideals: Disciplined. Bonds: Attractive, Military, Immigrant, Enemies. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. White pearl (50 gp).
Trey Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His white hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Family. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.
Arnold Browning, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He keeps his long black hair kept up in a rat tail. He has a dull look in his brown eyes.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp.
Chad Yeardley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in earthy colors with a tan and grey handkerchief worn on his left side, marred by sweets. His long chestnut hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Knight.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Job, Enemies. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Heward Ramsay, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has styled his blonde hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Heward studied abroad. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Nothing but the best is good enough for him.
Ideals: Artistic, Gifted. Flaws: Depressed, Shy. Bonds: Nature. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 7 Acid flasks. 3 Antitoxin. 2 Tanglefoot bags.
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