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NPC Generator

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Advanced [show]


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Theodoric Royal, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Randal Denholm, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Philantrophist, Impeccable. Flaws: Shy. Bonds: Adventurer. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Randal Denholm, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Barton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Scribe, Justin learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Justin has worked very hard to control his curse. He now owns his own business.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Barton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)14 (+2) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Has a crush. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Aldous Allerton, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Deep blue spinel (900 gp). Banded agate (14 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Spice Merchant, Anselm learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Spice Merchant.

Motivation: Many giants want him driven away.

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Anselm Benson, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)12 (+1) 7 (-2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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