Simon Ryland, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long chestnut hair is drawn into a two foot long braid. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Sculptor profession.
History: Born in the south to a Mortician, Simon learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. Some 4 years later his spouse died after the birth of his son. Heartbroken, Simon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, PTSD. Bonds: Rich, Nature, Job, In love. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Charles Burton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long white beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp. Bloodstone (70 gp). Red spinel (150 gp). Deep green spinel (150 gp).
Hunter York, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His auburn hair is cut short. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Hourglass. 1 Bullseye lantern.
Don Langley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries hammers. His hair is long and chestnut with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He has green eyes and a black hat with a white feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: He was born in the west, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp.
Theobald Carlyle, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across
History: He is a Hag in disguise. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He uses money and sex appeal to get what he needs; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
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