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NPC Generator

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Advanced [show]


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has styled his auburn hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Ugly, Shy, Secretive. Bonds: Rich, Family. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Theodoric Bentley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Black star sapphire (400 gp). Sard (80 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with violet pants. His golden hair is heavily combed to the right. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the north. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He became a Marshal soon after.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Shy, Disease. Bonds: Job, Poor, Family. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Tim Kelsey, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Star rose quartz (50 gp).


Social Check DCs


Odo Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His auburn hair has been sun bleached extensively. His eyes are violet and beady.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Tailor business at a young age. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Job, In love. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Odo Gyula, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy chestnut hair. His eyes, though not visible through his cowl, are green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Spice Merchant in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Gifted. Bonds: Poor, Job, Criminal record. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

John Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 4 Thunderstones. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Sailor does. He has a penchant for wearing a ring with an oversized ruby on his right hand. His blonde hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trey was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Sailor like his mother before him.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Trey Watson, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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