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NPC Generator

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Advanced [show]


Richard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Unemployed.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Richard Winterbourne, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Animal Trainer, Drogo learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Drogo Tewksbury, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Roger Shelby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Hedonist, Antagonistic. Bonds: Poor, Attractive. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Roger Shelby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. A small bag of saffron. (70 gp). An abacus with copper, silver and gold markers (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His white hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Miner, who enjoyed hunting, Adam was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Racist. Bonds: Military, Nature, Poor. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Adam Marlee, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (900 gp). Azurite (7 gp). Chalcedony (40 gp).


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long golden hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Henry studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich, Immigrant. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Henry Hackney, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 6 (-2)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 8
Languages Common, Auran, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Antitoxin. 4 Tanglefoot bags.


Social Check DCs

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