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NPC Generator

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Advanced [show]


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed westerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has all his life been fascinated with painting.

History: He got into the Courier business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Courier job and began his own company from there.

Motivation: To be a Tanner again; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Job, Military. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Cornish, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His brown hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Born in the east to a Spice Merchant, Bernard learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Spice Merchant like his mother before him.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Hedonist. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Eastaughffe, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


John Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright grey suits and hats. He is an epitome of beauty. He has a red handlebar mustache and slicked back red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Slave, Nature, Immigrant. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

John Carlyle, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)7 (-2) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Hematite (6 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His whole body is exceptionally muscular. He keeps his golden hair in a flapper bob. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Justice. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Marston, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Randal Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with Stetson hat. His long brown hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has achieved small success as a Miller.

Motivation: To be a Ploughman again; and many goblins want him driven away

Bonds: Enemies, Immigrant, Poor, Job. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Randal Law, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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