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NPC Generator

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Advanced [show]


Solomon Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a brown hat with a blue feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Dyer job and began his own company from there.

Motivation: He seems to be bored by most things.

Ideals: Justice, Fighting. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Graham, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 7 (-2)10 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs


Charles Weld, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His brown hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north.

Ideals: Passionate, Extrovert, Entrepeneur. Flaws: Disease. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Charles Weld, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 1800 sp. Sard (50 gp). Smoky quartz (50 gp). Black pearl (200 gp).


Social Check DCs


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has a large green mantle and cape that has been intricately interwoven into his brown robe. His skin is also unnaturally pale. His long white hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Burton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Old masterpiece painting (1000 gp).


Social Check DCs


Godfrey Read, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and he perpetually has his kukri ready. His hair is always cut to a buzz. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Disciplined, Professionalism. Bonds: Immigrant, Religious. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Read, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics -1, Deception +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 40 pp.


Social Check DCs


Arnold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, tan cloak. His silver hair is drawn into a tight pony tail with a clover scrunchie. His violet unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and he's in love

Flaws: Disease, Shy. Bonds: Enemies, Slave, Has a crush, Job. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Arnold Hayhurst, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 18 (+4)16 (+3)
Skills History +5, Insight +6
Senses Passive Perception 14
Languages Common, Terran, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Light wooden shield. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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