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NPC Generator

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Advanced [show]


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Navigator does. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Navigator.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Selfish. Bonds: Job, Poor, Adventurer. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Miles Gladstone, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Glassblower uniform. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Odo was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly. Bonds: Job, Enemies, Criminal record, Family. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Odo Winthrop, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a black handlebar mustache and slicked back black hair. His eyes are blue and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and doesn't want to be a bricklayer and was forced into it by his family

Bonds: Family, Criminal record, Poor. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Alby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)15 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports green clothing, slightly heavier than average wear. His chestnut hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Nicholas Marston, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly brown, has prominent grey streaks. His violet eyes peer out from beneath his small black hat.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Artistic. Flaws: Mundane, Antagonistic. Bonds: Criminal record. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Trym Royal, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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