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NPC Generator

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Advanced [show]


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair down. His gray eyes are slightly larger than normal.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He married young, but lost his spouse to gnolls. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Enemies. Occupation: Miller

Voice: French accent

Attributes [hide]

Hunter Gentry, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He wears a colorful flower in his blonde hair. This hazel eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Disciplined, Fighting. Bonds: Attractive, Criminal record, Adventurer. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Don Fulton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Clayton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has styled his auburn hair well, parting it to the left. He wears a mask on his face.

Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Kody was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. In the meantime he has taken over work as a Tanner and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Bonds: Adventurer, Job, In love. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Kody Clayton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Celestial, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Percival Weston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He sports a long golden beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gifted from a young age, Percival studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Percival Weston, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is matted, messy, and big. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Slave, Rich, Adventurer. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Beckwith, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 5 (-3)17 (+3)
Skills Animal Handling -1, Deception +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Solid gold idol (1000 gp). 1 Half-Plate.


Social Check DCs

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