Roland Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered glaive and tarnished halberd as well. He is bald on top and has large blonde tufts of hair around his ears. His brown unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east his family was never financially stable. A freak accident while working with his Bookbinder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp.
Anselm Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown cloak and cross-gartered black stockings. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Conrad Trollope, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are likewise gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a giants raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Bonds: Job, Mentor, Enemies, Rich. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: Carnelian (50 gp). Red-brown spinel (120 gp). 1 Minor magic item.
Balimaar Acton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a pastel cloak and cross-gartered white stockings. His blonde hair is unkempt and raggedy. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and someone believes him a fraud
Flaws: Ugly, Greedy. Bonds: Poor, Enemies, Family. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has moderate length red hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.
History: Godfrey hails from a village terrorized by brigands. In his 12th year, his parents were killed by a brigands raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Secretive, Addict. Bonds: Attractive, Poor, Enemies. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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