Randal Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is still thick. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He now owns his own business.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Justice. Flaws: Fearful. Bonds: Nature, Job, Rich. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 36000 sp. Rhodochrosite (5 gp). Jet (120 gp). 1 Minor magic item.
Wymar Southey, Male Human [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. His violet unseeing eyes seem to look past you.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. His childhood dream was to be a Guard, but he was a colossal failure. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 18000 cp.
Alex Mitchell, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow costume with the symbols of magic on his torso. He has a long white beard with little hanging trinkets. This blue eyed easterner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Alex hails from a village terrorized by goblins. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: Many goblins want him driven away; and he's in love
Ideals: Disciplined. Flaws: Hedonist. Bonds: Enemies, Family, Has a crush. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Obsidian (4 gp).
Anthony Reed, Male Human [Permalink]
Personal [hide]
Description: A 5'5" northern man, he likes to wear red tank tops with pastel pants. His auburn hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Rose (30 gp). 1 Masterwork Common Melee.
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His blonde hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: Raymond was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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