Chad Bristol, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in an above average manner. He wears his blonde hair down. His eyes are a pleasant blue.
Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.
History: His father raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Bonds: Attractive, Nature, Criminal record. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 4000 cp. Hematite (8 gp). Carnelian (40 gp). Rhodochrosite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Reynard Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. He keeps his red hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants revenge against illithids; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane. Bonds: Criminal record, Immigrant, Enemies. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Drogo Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy black hair. His eyes are green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Immigrant. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 15000 cp.
Conrad Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a red tunic with grey highlights, and long brown pants that bunch up around his shoes. With bright chestnut hair and a scraggly beard. His eyes are a pleasant brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Bellfounder business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record, Job, Nature. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield.
Dustin Ryland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is always cut to a buzz. He has gleaming, smiling brown eyes.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Sage, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
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