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NPC Generator

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Advanced [show]


Trym Law, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He takes great joy in being the best Barkeep in town.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Debt. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Trym Law, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


John Branson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: John lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and revenge

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Enemies, Family. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

John Branson, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism, Entrepeneur. Flaws: Ugly, Disease. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Gunter Roscoe, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Randal Prescott, Male Human [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His head has been shaved. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Randal Prescott, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Rolf Sherwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Rolf Sherwood, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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