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NPC Generator

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Advanced [show]


Ralf Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Guard

Voice: Whispers

Attributes [hide]

Ralf Hadleigh, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 5 (-3)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Cory Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his black robe. He carries a battered longbow and tarnished halberd as well. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant, Slave. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Kendal, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)18 (+4) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Ignan, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet costume with the symbols of his god on his torso. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gunter Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10 pp. Black opal (600 gp). Emerald (600 gp). 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Charles Dryden, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are hazel and beady.

Personality: Eccentric and domineering, Charles will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Dryden, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Dustin Mori, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has auburn hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a dire rats raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Has a crush, Military, Family. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Dustin Mori, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 7 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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