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NPC Generator

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Advanced [show]


Percival Bristol, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has gray eyes.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Percival hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Bristol, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)12 (+1) 9 (-1)5 (-3)
Skills Performance -1, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Terse, Addict. Bonds: Criminal record, Adventurer. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Richard Cholmondeley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Patrick Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white shirt with thin black vertical stripes and blue pants. His head has been shaved. His brown eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Patrick was born on a far northern plains where he grew up under the tutelage of his mother, an expert Priest. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Patrick Ainsley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)17 (+3) 12 (+1)18 (+4)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Shane Ramsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to cover his moderate length chestnut hair. He has blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Priest job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Depressed, Lazy. Bonds: Poor, Religious, Mentor. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Shane Ramsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 8 (-1)17 (+3)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large grey jacket. His silver hair is kept up in a ponytail inside a broad hat. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Godfrey Tewksbury, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. White pearl (110 gp). Deep green spinel (110 gp).


Social Check DCs

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