Kody Wesley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his brown hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: Kody hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and he has a crush on the local marshal
Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Enemies, Has a crush. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Peter Springfield, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted psionic powers by his dying sister.
Motivation: A deep hatred of brigands; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2100 sp.
Hubert Tyndall, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Adventurer, and a wedding ring on his left hand. His moppish silver hair is in a traditional bowl cut. His eyes are green.
Personality: Eccentric and domineering, Hubert will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Hubert was born on a far western island where he grew up under the tutelage of his mother, an expert Adventurer. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Extrovert, Optimist. Flaws: Impulsive, Mundane. Bonds: In love, Immigrant. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. 3 Tanglefoot bags.
Trey Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trey hails from a village terrorized by orcs. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Enemies, Religious. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
Shane Hackney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Tourmaline (100 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
