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Advanced [show]


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde, silky, and of moderate length. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Ernest Compton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey clothing when he does not wear armor. He is an epitome of beauty. He has a small bristly mustache and wavy brown hair. His eyes are likewise blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Marleigh, Male Human Fighter 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: Black opal (1100 gp). Amethyst (110 gp).


Social Check DCs


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his tan robe and has his club always slung over his shoulder. He wears a small hat to cover his moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Patrick Cotton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. Red garnet (140 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is generally shirtless and showing off his tattooed chest. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Arnold hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature, Has a crush. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Arnold Kitchur, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 5 (-3)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Giant, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor, and he perpetually has his scythe ready. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Gardener profession.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Joker, Logical. Bonds: Job, Adventurer. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Merton, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. Tiger eye turquoise (15 gp). Banded agate (15 gp). Lapis lazuli (15 gp).


Social Check DCs

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