Gunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the large cave and found the beat up warhammer and armor he uses now. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Wants to open a new tavern; and retire the richest man in the west
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Simple lock. 1 Climber’s kit. 1 Masterwork Musical instrument.
Justin Mitchell, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His blonde hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. When Justin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 9000 cp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Nicholas Shirley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are likewise green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He comes from a rich western family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister
Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Rich, Family. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp.
Gerard Chatham, Male Human [Permalink]
Personal [hide]
Description: A 6'5" western man, he is dressed in a clean black cloak covering his clean studded leather. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 8 years.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Insane, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
Possessions: 400 gp. 1 Minor magic item.
Conrad Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a green suit. He wears his golden hair down. His eyes are likewise hazel.
Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Sage.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Half-Plate.
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