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NPC Generator

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Advanced [show]


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.

History: Manfred was born with his father's beautiful face. He worked as a nervous Gardener and found it very stressful. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable; and to be a bather again

Flaws: Shy. Bonds: Job, Attractive, Criminal record. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Manfred Tatum, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. He carries a battered greatsword and tarnished mace as well. His tied-back hair is white. He has a dull look in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: When he was but 4 years old his parents immigrated from the east. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Joker, Logical. Bonds: Immigrant, Nature. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Don Prescott, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man very much looks the part of a Fisher. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has worked as a Fisher like his father before him.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Gerard Beckwith, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 28000 sp. Solid gold idol (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has brown hair. His violet eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Gunter Willoughby, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)5 (-3) 15 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich, Immigrant, Religious. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Guy Bradley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)6 (-2) 15 (+2)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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