Bertram Abram, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His tied-back hair is brown. His hazel eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across
History: The child of a Merchant, who enjoyed hunting, Bertram was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Bonds: Criminal record, Nature, Job, Debt. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Clerebold Norton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. He has a small bristly mustache and wavy silver hair. His eyes are blue and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Solomon Brady, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His black hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Solomon was born in the east. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and a deep hatred of brigands
Ideals: Persistence. Flaws: Terse, Antagonistic. Bonds: In love. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Conrad Clayton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Layabout uniform. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He enjoys reading and quiet.
History: He was born in the west, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Layabout like his father before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Logical, Fighting. Bonds: Job, Immigrant. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp.
Anselm Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Ruler, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Shy, Addict. Bonds: Poor, Nature. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!