Charles Morley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a feathered hat to hide his balding. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Weaver business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.
Motivation: His religion dominates his actions; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Wymar Harrington, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man usually wears his tan robe and has his dagger always slung over his shoulder. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Cartwright, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Ideals: Athletic, Joker, Philantrophist. Bonds: Poor, Enemies. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 5 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Rolf Kitchur, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. He has wavy black hair. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Barber, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.
Motivation: Meet up once more with his childhood friend; and a deep hatred of orcs
Flaws: Insomniac. Bonds: Adventurer, Poor, Enemies. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 26000 cp.
Kody Walpole, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean violet cloak covering his clean studded leather. His red hair is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Kody was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Professionalism, Artistic. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Diggory Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Marshal, but he got bored and became a Mercenary. He now owns his own business.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Buckler. 1 Buckler. 1 Half-Plate.
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