Reynard Astley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a tan suit, blue shirt, and grey tie. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and to pay off his debts
Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Debt. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2000 cp. 1 Simple lock. 1 Healer’s kit.
Dean Morley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is typically in his Merchant uniform. He is tall, broad shouldered and powerfully built. He has wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his singing dream.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 44000 sp. 1 Silk rope.
Bertram Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. He has a moderate pudge and is not very fit. His brown hair is greasy and uncared for. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Adventurer in town.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Tim Cotton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears pastel cloth garments or leather armor. His black hair and beard is wavy and long. His fierce blue eyes like to dwell on things.
Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Enemies, Mentor. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10 pp. 1 Minor magic item.
Gomory Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He has moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the east. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 60 pp. Chrysoberyl (120 gp). Tiger eye turquoise (7 gp). 1 Masterwork Light wooden shield. 1 Banded mail.
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