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NPC Generator

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Advanced [show]


Adelard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Bricklayer does. His golden hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Brewer, his father struggled to pay the bills. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Adelard Carlisle, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Digby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a green costume with the symbols of strength on his torso. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Guard.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Rich, Has a crush. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Alexandre Digby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length chestnut hair. His eyes are hazel and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He's in love; and he would like to get married and retire

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Criminal record, Has a crush. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Graham, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Carpenter and found it very stressful. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Geoffrey Braxton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Silver holy symbol. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His Stetson hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane, Depressed. Bonds: Religious, Job. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

John Abram, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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