Simon Presley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. He wears his white hair down. His skin is flawless and his blue eyes scan people very quickly.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Simon was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has achieved small success as a Detective.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 7000 cp. 1 Smokesticks. 2 Alchemist’s fire. 1 Holy water.
Bertram Roscoe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His auburn hair is knotted and matted. His brown eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Bertram was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: To be a Butcher again.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Anselm Staurheim, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a grey costume with the symbols of the sun god on his torso. His clothes are grease stained in places. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his violet eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: Anselm was born with his father's beautiful face. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and wants a kiss
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Has a crush. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Light steel shield.
Raymond Shelley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair is cut close to his head. His eyes are likewise hazel.
Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.
History: Raymond hails from a village terrorized by giants. His childhood dream was to be a Detective, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Debt. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
Kyle Tyndall, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Kyle was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Peridot (20 gp). Bloodstone (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
