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NPC Generator

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Advanced [show]


Ernest Gyula, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His hair is white and curly. His eyes, though not visible through his cowl, are hazel.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Gyula, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Mason

Voice: French accent

Attributes [hide]

Chad Tickle, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. Malachite (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Buckler.


Social Check DCs


Godfrey York, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny ruby earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Job, Adventurer, Military. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Godfrey York, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. With a patchy silver beard and wild silver hair. He has brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: He got into the Unemployed business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Wymar Myerscough, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 90 pp. Solid gold idol (500 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is always cut to a buzz. His eyes are a pleasant blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Bonds: Guardian, Religious, Mentor. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Ernest Clapham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 16 (+3)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 4000 cp. Eye agate (13 gp).


Social Check DCs

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