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NPC Generator

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Advanced [show]


Roger Axton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dark leathers with embroidery. His chestnut hair is cut short with large spiked bangs in the front. His eyes are brown and beady.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Now he works as a singing tutor during his time off.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Religious, Military. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Roger Axton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp. Chrysoprase (80 gp). Golden yellow topaz (600 gp). Blue sapphire (500 gp). 3 Antitoxin. 3 Antitoxin. 2 Holy water.


Social Check DCs


Trey Hale, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His brown hair, when down, is lengthy. His eyes are hazel.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He got into the Miller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. Recently the stress of being a Miller has made it difficult for him to sleep.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Trey Hale, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Raymond Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His red hair is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Logical. Flaws: Insane. Bonds: Family, Military. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Marston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His red hair is still thick. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's father didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Theobald Woods, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Lapis lazuli (13 gp).


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Arnold Yardley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Jade (90 gp). 1 Minor magic item.


Social Check DCs

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