Gomory Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.
History: A powerful brothel owner made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a crush on the local Shipwright; and obtaining odd cultural human artifacts is his passion
Flaws: Impulsive. Bonds: Criminal record, Mentor, Adventurer, Has a crush. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Trym Stratford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.
History: Born to a Spy, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Religious, Poor. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Heward Southey, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is golden and very short. His fierce amber eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a giants raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many giants want him driven away; and human compassion
Ideals: Athletic. Flaws: Racist, Shy. Bonds: Religious, Enemies. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. Obsidian (9 gp). Peridot (20 gp). 2 Alchemist’s fire.
Ralf Shelley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a blue suit, black shirt, and grey tie. His blonde hair is knotted and matted. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Persistence. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Randal Adley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His hair is short and chestnut. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and to protect his home
Flaws: Ugly, Disease. Bonds: Poor, Guardian, Immigrant. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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